High Bingo

(Redirected from Bingo (U.S.))
Bingo
Years active1920s to present
Language(s)English
Random chanceExtremely high
Age rangeVaries

In the United States, bingo is a game of chance in which each player matches numbers printed in different arrangements on cards with the numbers the game host (caller) draws at random, marking the selected numbers with tiles. When a player finds the selected numbers are arranged on their card in a row, they call out 'Bingo!' to alert all participants to a winning card, which prompts the game host (or an associate assisting the host) to examine the card for verification of the win. Players compete against one another to be the first to have a winning arrangement for the prize or jackpot. After a winner is declared, the players clear their number cards of the tiles and the game host begins a new round of play.

High Roller Bingo Details 6505 E J Oliver Blvd, Fairfield, Alabama, 35064, United States 1 205-848-2770 ALTERNATE: 1 205-848-2792 Website Add This Page to a Stack Follow.

  • High Desert Bingo. 11965 Cactus Rd, Adelanto, CA 92301. Claim this business.
  • Bingo There’s nothing like the old school fun of Bingo. As the original game offered at Oneida Casino, Bingo holds a special place in our heart. That comes through in the exciting games and great service offered at the Irene Moore Activity Center.
  • Bingo - 1,000 seats Open from 2 p.m. Tuesday through Saturday, and Sunday from 3 p.m. Electronic bingo terminals and paper bingo cards Non-smoking facility. 45,000 total square-feet. High-stakes bingo jackpots up to $100,000.

Alternative methods of play try to increase participation by creating excitement. Since its invention in 1929, modern bingo has evolved into multiple variations, with each jurisdiction's gambling laws regulating how the game is played. There are also nearly unlimited patterns that may be specified for play. Some games require only one number to be matched, while cover-all games award the jackpot for covering an entire card. There are even games that award prizes to players for matching no numbers or achieving no pattern.

High Bingo

Bingo cards[edit]

The most common Bingo cards are flat pieces of cardboard or disposable paper which contain 25 squares arranged in five vertical columns and five side to side rows. Each space in the grid contains a number, except the middle square, which is designated a 'Free' space.

A typical Bingo game utilizes the numbers 1 through 75. The five columns of the card are labeled 'B', 'I', 'N', 'G', and 'O' from left to right. The center space is usually marked 'Free' or 'Free Space', and is considered automatically filled. The range of printed numbers that can appear on the card is normally restricted by column, with the 'B' column only containing numbers between 1 and 15 inclusive, the 'I' column containing only 16 through 30, 'N' containing 31 through 45, 'G' containing 46 through 60, and 'O' containing 61 through 75.

The number of all possible Bingo cards with these standard features is P(15,5) × P(15,5) × P(15,5) × P(15,5) × P(15,4) = 552,446,474,061,128,648,601,600,000 or approximately 5.52×1026.

In U-Pick 'Em bingo and other variants of bingo, players are issued three 25 number cards which contain all 75 numbers that may be drawn. Players then mark which numbers they wish to play and then daub those numbers according to the numbers drawn. In addition, double-action cards have two numbers in each square.

A player wins by completing a row, column, or diagonal. The most chips one can place on a Bingo board without having a Bingo is 19, not counting the free space. In order for this to happen, only one empty cell can reside in each row and each column, and at least one empty cell must be in each diagonal, for instance:

BINGO

In addition to a straight line, other patterns may be considered a valid bingo in special games. For example, in the illustration above, the 2×2 square of marked squares in the upper-right-hand corner would be considered a 'postage stamp'. Another common special game requires players to cover the four corners. There are several other patterns, such as a Roving 'L', which requires players to cover all B's and top or bottom row or all O's and top or bottom row. Another common pattern is a blackout, covering all 24 numbers and the free space.

Aces High Bingo

Equipment[edit]

The numbers that are called in a game of bingo may be drawn utilizing a variety of methods to randomly generate the ball call. With the expansion of computer technology in bingo, electronic random number generators (RNG) are now commonplace in most jurisdictions. However, some jurisdictions require mechanical ball draws which may utilize a randomly shuffled deck of bingo calling cards, a mechanical ball blower that mixes ping pong balls with blown air or a cage which is turned to mix small wooden balls. All methods essentially generate a random string of numbers which players match to their bingo cards that have numbers on them.

Culture[edit]

Bingo game on Labor Day in Sheffield, Vermont.

Single games often have multiple bingos; for example, the players first play for a single line; after that, play goes on until a full card is called; then, play continues for a consolation full card.

Players often play multiple cards for each game; 30 is not an unusual number. Because of the large numbers of cards played by each player, most halls have the players sit at tables to which they often fasten their cards with adhesive tape. To mark cards faster the players usually use special markers called daubers. At commercial halls, after calling the number the caller then displays the next number on a television monitor; bingo cannot be called until that number is called aloud, however.

Bingo is often used as an instructional tool in American schools and in teaching English as a foreign language in many countries. Typically, the numbers are replaced with beginning reader words, pictures, or unsolved math problems. Custom bingo creation programs now allow teachers and parents to create bingo cards using their own content.

Terminology[edit]

Ready/Waiting/Cased/Set/Down/Chance/Shot/Pat – A player who only needs one number in order to complete the Bingo pattern is considered to have a Shot or be Ready, Waiting, Cased, Set, or Down, or to 'have a chance'.

Breaking the Bubble or 'Possible' – The bubble is the minimum number of balls required to complete the Bingo pattern. This is the earliest point any player could have a valid bingo. Example: Winning pattern is 1 hard way bingo, a straight line without the free space. The minimum number of called numbers is five (four if each number is under 'N') although it is not considered Breaking the Bubble or possible until one number in each column or four/five numbers in a single column have been called.

Jumping the Gun/Premature Bingo – One who calls bingo before having a valid bingo. The most common situation is someone calling bingo using the next number in the screen before it has been called.

Wild numbers – Many bingo halls will have certain games with a wild number. Wild numbers allow bingo players to start with multiple called numbers. Typically the first ball drawn is the determining factor.

Standard – All numbers ending with the second digit of the first number. Example: First ball is 22. All numbers ending in a 2 including B2 is considered a called number.

Forwards/backwards – All numbers beginning or ending with the wild number. Example: First ball is 22. All numbers beginning or ending with a 2 is considered a called number. If the first number ends with an 8, 9, or 0, another number may be drawn as there are no numbers starting with an 8 or 9 and only 9 numbers starting with a 0. Some halls will also redraw a number ending with a 7 as there are only six numbers beginning with a 7.

False Alarm or Just Practicing – Tongue-in-cheek term used when one calls bingo but is mistaken. This could be because of mishearing the caller or stamping the wrong number by mistake. One who calls a 'falsie' genuinely believes he/she has a bingo.This is also known as a 'social error.' Another term used for this is a 'bongo.'

Hard Way Bingo – A hard-way bingo is a bingo pattern in a straight line without the use of the free space.

Carroll high bingo dayton ohio

Reach - In Japan, a player will yell 'Reach' when he/she is one space away from a bingo.[1]

History[edit]

A bingo winner in Montreal, Quebec in 1941

A lottery game called 'Il Giuoco del Lotto d'Italia' was being played in Italy by about 1530. In eighteenth-century France playing cards, tokens and the calling out of numbers were added. In the nineteenth century a game like this was widely played in Germany to teach children spelling, animal names and multiplication tables.

The French game Le Lotto appeared in 1778, featuring 27 squares in a layout of three rows and nine columns. Five squares in each row had numbers ranging from 1 through 90, which led to the modern design.[2]

In the early 1920s, Hugh J. Ward created and standardized the game at carnivals in and around Pittsburgh and the Western Pennsylvania area. He copyrighted it and published a rule book in 1933.[3][4][better source needed]

The game was further popularized by Edwin Lowe. While at a traveling carnival near Atlanta in December 1929 the toy merchandiser saw people eagerly playing a game called 'Beano' following Ward's rules, with dried beans, a rubber stamp, and cardboard sheets. Lowe took the game to New York where friends liked playing it. The Lowe-produced Bingo game had two versions, a 12-card set for $1.00 and a $2.00 set with 24 cards. By the 1940s there were Bingo games throughout the US.

Bingo

The origin of the name Bingo is unknown but may date to the middle 1920s. There are claims that one of Lowe's friends[5] was so excited to have won that she yelled out 'Bingo' instead of 'Beano,' or that the word echoes the sound of a bell.

The business of bingo[edit]

In the US, the game is primarily staged by churches or charity organizations. Their legality and stakes vary by state regulation. In some states, bingo halls are rented out to sponsoring organizations, and such halls often run games almost every day. Church-run games, however, are normally weekly affairs held on the church premises. These games are usually played for modest stakes, although the final game of a session is frequently a coverall game that offers a larger jackpot prize for winning within a certain quantity of numbers called, and a progressive jackpot is one that may increase per session until it is won.

Bingo parlors in Buenos Aires, Argentina, where the game has become quite popular in the last twenty years
Bingo

Commercial bingo games in the US are primarily offered by casinos (and then only in the state of Nevada), and by Native American bingo halls, which are often housed in the same location as Native American-run casinos. In Nevada, bingo is offered mainly by casinos that cater to local gamblers, and not the famous tourist resorts. They usually offer one-hour sessions, on the odd hours, e.g. 9am, 11am, 1pm daily, typically from 9am through 11pm, with relatively modest stakes except for coverall jackpots. Station Casinos, a chain of locals-oriented casinos in Las Vegas, offers a special game each session, called 'Jumbo' that ties all of its properties together with a large progressive jackpot. Most Bingo parlors in Las Vegas use hand held machines on which the games are played, except the Station Casino, the Fiesta Casino which has paper bingo cards and no machines. Native American games are typically offered for only one or two sessions a day, and are often played for higher stakes than charity games in order to draw players from distant places. Some also offer a special progressive jackpot game that may tie together players from multiple bingo halls.

As well as bingo played in house, the larger commercial operators play some games linked by telephone across several, perhaps dozens, of their clubs. This increases the prize money, but reduces the chance of winning; both due to the greater number of players.

Bingo halls are sometimes linked together (as by Loto Quebec in Canada) in a network to provide alternative winning structures and bigger prizes.

Bingo is also the basis for online games sold through licensed lotteries. Tickets are sold as for other numbers games, and the players get receipts with their numbers arranged as on a regular bingo card. The daily or weekly draw is normally broadcast on television. These games offer higher prizes and are more difficult to win.

The bingo logic is frequently used on scratch card games. The numbers are pre-drawn for each card and hidden until the card is scratched. In lotteries with online networks the price is electronically confirmed to avoid fraud based on physical fixing.

Some gay bars and other LGBT-oriented organizations in both Canada and the United States also stage bingo events, commonly merged with a drag show and billed as 'Drag Bingo' or 'Drag Queen Bingo'.[6] 'Drag Bingo' events were first launched in Seattle in the early 1990s as a fundraiser for local HIV/AIDS charities.[6] They have since expanded to many other cities across North America, supporting a diverse range of charities.[6]

Bingo has gone beyond a fundraising role and is often featured in bars and nightclubs as a social and entertainment event, attracting a loyal following of regular players. Many venues promote a bingo event to attract customers at off-peak times, such as weeknights and Sundays, which are traditionally slower for such businesses. The games are called by drag and non-drag hosts alike and often include ancillary activities such as cabaret shows, contests and other themed activities that add interest and encourage audience participation. Customers are invited to play for a chance to win cash and other prizes.

With one bingo hall for every 6,800 residents, Cheektowaga, New York is believed to have the highest concentration of bingo halls in the United States. The suburb of Buffalo's large Polish-AmericanCatholic population is believed to be a factor for bingo's outsized popularity in Western New York, which has five times as many bingo halls per capita as the rest of the state.[7]

Variations[edit]

U-Pick'Em bingo[edit]

A common form of bingo which allows players to mark the numbers they wish to monitor for a win. While this game closely resembles Keno, a game invented in China which predates the Han Dynasty, it is recognized as a variant of bingo and is permitted in almost all jurisdictions.[citation needed]

Shotgun Bingo[edit]

Also known as Quickie Bingo, Turbo Bingo and similar names, these games are often played in between regular games with cards sold separately from the main game package. Players typically only play one or two cards and the numbers are called as quickly as the bingo balls come out.[citation needed]

Quick Shot bingo[edit]

Teacher Bingo Game

A game where numbers are pre-drawn and players purchase sealed bingo cards which are then matched against the pre-drawn numbers. If a specified pattern is achieved, then the player usually wins a prize according to a prize table. Some versions are played until a player achieves a top level prize and then new numbers are drawn and the game begins anew. This type of bingo may be played over days, weeks or months depending on the difficulty of achieving a top level prize.[citation needed]

Bonanza bingo[edit]

Typically 43 to 48 numbers are pre-drawn at the beginning of a bingo session. The numbers pre-drawn can be odd, even or the first 43 numbers that pop out the machine. Players purchase cards and mark out all even, odd or pre-drawn numbers. At a designated time, the caller asks if anyone has bingo. If no one does, the caller then draws one ball at a time until someone shouts bingo. This game is sometimes played as a 'progressive' game, where the jackpot increases if no one hits bingo before the desired number of balls are called. If no one has achieved bingo before or on the desired ball count then the game is played again in another session in which the desired ball count increases by one and the jackpot is increased also. The player who hits bingo after the desired ball count does not win the jackpot but does win a consolation prize. If a player does hit bingo in the right number of numbers then they win all the money in the jackpot. The ball count goes back to 43 after the jackpot is won and the ball count increases by one until the jackpot is won again.[citation needed]

Facebook bingo[edit]

Bingo on Facebook differs from traditional online or land based bingo games. Most games feature 'power-ups' which give individual players an advantage on winning the game when using such power-ups. Players can also collect, buy and share virtual items with friends on the Facebook platform. This adds to the community element which is otherwise not experienced in other forms of online and land-based bingo.[citation needed]

Horse racing bingo[edit]

Up to 15 players are randomly issued a number from 1 to 15 which corresponds with the top row of the bingo flashboard. Numbers are then drawn and the first person to have all five numbers in their column be drawn wins. This is a fast-paced and exciting form of bingo typically played in fraternal organizations.[citation needed]

Table bingo[edit]

With the expansion of Tribal gaming across the US, there are numerous versions of bingo which now emulate the fast action of casino like table games but utilize the principals of bingo where players mark and monitor matrices cards with chips. Casino games like Roulette, Acey Duecy and Money Wheel have bingo counterparts that are permitted to be played under bingo licenses in many parts of the country.[citation needed]

Electronic bingo[edit]

Bingo machines

The advent of computer technology in bingo has blurred the lines between traditional slot machines and bingo slot machines. To the average person, bingo-based slot machines are physically indistinguishable from an RNG based slot machine typically seen in Atlantic City or Las Vegas. These devices are commonly called Class II machines, because the federal Indian Gaming Regulatory Act separated bingo, including electronic and mechanical aids, where players play against each other, from Class III slot machines, where player play against the house.[citation needed]

As a result of the passage of SB1180 in 2017, the State of Arizona now allows technological aids for bingo games that functions only as an electronic substitute for bingo cards. These technological aids are not defined by Arizona law or regulation, but one such electronic technological aid consists of a system which includes a network linking player interfaces to a number drawing device (ball-draw server) and an electronic substitute for a 'live' cashier. The player interfaces themselves do not contain random number generators or allow a player to directly deposit cash. Rather, the Arizona technological aid system allows a player to deposit money into a unique individual player's account, pay for the games played out of that account, and at the end of play redeposit the value of any unused games that player may have purchased or won back into that account. The system does not allow the player to print a redemption ticket or receive anything of value directly from the player interface. In Arizona this system is only legally available for use by fraternal organizations, by service organization such as the VFW, American Legion or Amvets, or non-profits such as hospice or volunteer fire departments.

Death bingo[edit]

An inverted game where a player that gets a bingo is eliminated and knocked out of the game. The winner is the player who fills out the most spaces on their board before getting a bingo.[citation needed]

Other forms[edit]

  • Buzzword bingo (also called bullshit bingo)[citation needed]
  • Bossy bingo, in which a bovine's defecation is used to draw the numbers[citation needed]
  • Lingo, a game show incorporating Bingo mechanics and five-letter words
  • Slingo, an online game that blends slots and bingo
  • Pinoy Bingo Night, a game show in the Philippines with Kris Aquino on ABS-CBN.
  • Bingo America, a bingo-based viewer-participation game show on GSN
  • National Bingo Night, a bingo-based viewer participation game show on ABC that ended in 2007[8]

Themed variants of the traditional game include drag queen bingo, punk rock bingo, and beach blanket bingo.[9]

See also[edit]

  • Online bingo, Bingo played on the Internet
  • Screeno, Bingo played by movie audience members

References[edit]

High binned
  1. ^'Not Your Mother's Bingo'. Gaijin Chronicles. Retrieved 18 March 2015.
  2. ^'History Of Bingo Games - Details About Bingos Past'. Retrieved 3 November 2014.
  3. ^['https://www.tripsavvy.com/pittsburgh-facts-and-firsts-2706998' First Bingo Game (early 1920s) -- Pittsburgh, PA]
  4. ^['http://popularpittsburgh.com/pittsburgh-firsts/' In the 1920s, Bingo was born in Pittsburgh]
  5. ^'History of Bingo'. strangelife.com. Retrieved 19 March 2018.
  6. ^ abcKiviat, Barbara (2 May 2007). 'How Drag Queens Took Over Bingo'. Time. Retrieved 19 November 2012.
  7. ^Mahoney, Bill (November 28, 2017). Bingo loyalists rolled by new state restriction. Politico. Retrieved November 28, 2017.
  8. ^'National Bingo Night - TV.com'. Retrieved 3 November 2014.
  9. ^'Drag Queen Bingo - Five15'. Retrieved 3 November 2014.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Bingo_(American_version)&oldid=1005139950'

Introduction

The name Bingo normally refers to a lottery game in which each player has a card marked up as a grid with numbers. A caller calls numbers chosen by drawing numbered balls or tokens from a supply, or by an electronic randomiser. Players mark any numbers on their cards that are called, and the first player to mark a complete row wins a prize.

It is possible to play a similar game using standard playing-cards, and this page describes several ways to do this.

Basic Game

Two standard 52-card packs without jokers are used. There can be up to ten players and a caller. The caller can be one of the players or do nothing but call cards, as preferred.

From one pack of cards, five cards are dealt to each player, face up. (With eight or fewer players, six cards each can be dealt if preferred.) The caller draws cards one at a time from the other pack and calls out their rank and value - for example 'five of diamonds'. The holder (if any) of the called card turns it face down. The first player to turn all their cards face down wins. If playing for money, the winner's hand should be checked against the other pack to make sure all its cards have in fact been called.

This game is also known in some places as Bango! or Hoy! according to the word to be shouted by a player to announce that they have won.

Thirteen Card Bingo

By adding more packs of cards it is possible to play the above game with more players and larger hands. I have seen a version played in the Doncaster Whist Club in England by about 60 people. There were four players and a pack of cards at each table, and these were dealt out, thirteen to each player, as for Whist. As in the basic game, the caller calls cards from a separate pack, and the first player whose 13 cards are all called claims a prize.

Bingo without Suits

South High School Bingo

This is the same as the basic game, except that the caller calls only the rank of the card - 'eight', 'king', etc., suits being ignored. When a rank is called, players turn down all the cards they hold of that rank. In this version it is possible for two players to win simultaneously. Either they share the prize or you could play that the prize goes to whoever is first to claim a win.

Bingo with Payment for Uncalled Cards

This variant, played in Canada, is described by Cheryle Kaus on the Bingo page of her 52pickup.net site. Only one deck of cards is used and suits are ignored. The game is probably best for around 3 to 5 players. Before each deal, each player puts a stake into the pot. Five cards are then dealt face down to each player and ten face down to the middle of the table. Players look at their hands and if any player has four cards of the same rank, all the cards are shuffled and redealt.

The dealer turns the cards in the middle face up one at a time, and the players discard any cards they hold that match the rank of a face-up card in the middle. Players' discards should be kept in front of them so that they can be checked. If the dealer turns up a card of a rank that has already appeared, further cards are turned up from the undealt portion of the deck until a card of a new rank is found (or until the deck runs out).

A player who manages to discard all his or her cards shouts bingo and wins. All players then place one more stake in the pot for each card that they have not discarded, and the winner collects the pot.

If no one wins, the dealer continues turning cards until ten different ranks have been turned up. Each player then pays one stake to the pot for each card they have not discarded, everyone adds another stake for the new deal, and the cards are shuffled and dealt again. Further hands are played until someone wins the pot.

Bingo with a Jackpot

This British variant, reported by Craig Crossland, is played with two 52-card packs without jokers, with a maximum of four players. Suits are ignored in this version.

Before each deal, each player contributes one stake to the main pot and two stakes to the jackpot. The two decks are shuffled together, and the dealer deals 6 cards face down to each player and 12 face down to the 'jackpot pile'. Cards are dealt one at a time to the players with two placed in the jackpot pile at the end of each rotation.

The dealer turns up cards from the jackpot pile one at a time and calls their ranks. Players discard all cards they hold that are equal in rank to the turned up card. Any player who manages to discard all his or her cards callds 'bingo!' and collects the main pot and the jackpot.

If the jackpot pile is exhausted and no one has won, the dealer continues by turning up cards from the undealt portion of the pack and calling their ranks. As before, players discard any cards they hold that are equal to the turned card. A player who discards all his or her cards calls 'bingo!' and collects the main pot only. The jackpot remains for the next deal and will have more money added to it.

If the whole pack runs out and no one has called bingo, there is no winner. Both pots are carried over to the next deal with further stake money added by all players.

If two or more players call 'bingo!' on the same card, the money from the pot or pots they win is shared equally between them.

Bingo with Betting Rounds

Bingo Games For School

The Wikipedia page on Card Bingo describes a game with poker-like betting rounds. One 52-card pack is used and suits are ignored. The players place an ante and five cards are dealt to each player and five face down to the table. The five table cards are turned face up one at a time, with a betting round before each is exposed. Players discard any cards equal to the turned up card. The first player to discard all five cards wins the pot. If no player achieves this after all five cards have been turned up, the winner is determined by adding up the values of remaining cards in players' hands. Two to ten are face value. Players need to agree in advance:

  • the value of the jack, queen and king - could be 10, 10, 10 or 11, 12, 13;
  • the value of an ace - could be 1, 11 or 15;
  • whether the winner is the player with the highest total card values remaining or the lowest.

High-Low Bingo

North High Bingo

This variation is described on Cheryle Kaus' Bingo page. It is similar to the betting game above, but played with two 52-card packs shuffled together and suitable for a larger number of players. A player who discards all five cards calls 'bingo!' and wins the whole pot. If no one has declared 'bingo!' after the five table cards have been turned up, the pot is split between the highest and lowest value hands, counting picture cards as 10 and aces as 1 for the low hand and 11 for high.

Educational Bingo

In Cheryle Kaus' version, apparently it is the total value of all five of a player's cards that are counted, so players need to keep their discards in front of them.

Alternatively, it would also be possible to play a similar high-low game in which the discarded cards were lost from the players' hands and only the remaining cards were counted in the high-low competition for the pot.